Recipes
Select an expedition sector and rarity to see every blueprint available by that point.
- Blueprints
- 146
- Sectors
- 60
Sector
Includes blueprints unlocked in this sector and every previous sector.
56 recipes
Common blueprints available by CH10_S6.
Hull Patch Blueprint 01
Produces Hull Patch
2
1
150
340 Open blueprint → CH3_S1 / 5 min Hull Patch Blueprint 02
Produces Hull Patch
1
1
1
270
610 Open blueprint → CH3_S2 / 5 min Hull Patch Blueprint 03
Produces Hull Patch
1
1
1
280
630 Open blueprint → CH1_S3 / 10 min Dense Weave Blueprint 01
Produces Dense Weave
1
2
160
360 Open blueprint → CH3_S3 / 10 min Dense Weave Blueprint 02
Produces Dense Weave
2
1
290
650 Open blueprint → CH3_S4 / 10 min Dense Weave Blueprint 03
Produces Dense Weave
1
1
1
310
700 Open blueprint → CH2_S2 / 5 min Strike Relay Blueprint 01
Produces Strike Relay
3
210
470 Open blueprint → CH4_S3 / 5 min Strike Relay Blueprint 02
Produces Strike Relay
2
1
390
880 Open blueprint → CH4_S4 / 5 min Strike Relay Blueprint 03
Produces Strike Relay
2
1
400
900 Open blueprint → CH4_S1 / 10 min Hot Circuit Blueprint 01
Produces Hot Circuit
2
1
340
770 Open blueprint → CH6_S4 / 10 min Hot Circuit Blueprint 02
Produces Hot Circuit
1
1
1
660
1490 Open blueprint → CH6_S5 / 10 min Hot Circuit Blueprint 03
Produces Hot Circuit
1
1
1
670
1510 Open blueprint → CH3_S3 / 10 min Balanced Frame Blueprint 01
Produces Balanced Frame
1
1
1
290
650 Open blueprint → CH5_S1 / 10 min Balanced Frame Blueprint 02
Produces Balanced Frame
1
1
1
480
1080 Open blueprint → CH6_S1 / 10 min Balanced Frame Blueprint 03
Produces Balanced Frame
1
2
610
1370 Open blueprint → CH2_S3 / 15 min Reinforced Joint Blueprint 01
Produces Reinforced Joint
2
1
220
500 Open blueprint → CH4_S5 / 15 min Reinforced Joint Blueprint 02
Produces Reinforced Joint
1
2
420
950 Open blueprint → CH5_S1 / 15 min Reinforced Joint Blueprint 03
Produces Reinforced Joint
1
1
1
480
1080 Open blueprint → CH1_S1 / 10 min Guard Plate Blueprint 01
Produces Guard Plate
3
130
290 Open blueprint → CH2_S3 / 10 min Guard Plate Blueprint 02
Produces Guard Plate
2
1
220
500 Open blueprint → CH2_S4 / 10 min Guard Plate Blueprint 03
Produces Guard Plate
1
2
230
520 Open blueprint → CH2_S1 / 15 min Repair Thread Blueprint 01
Produces Repair Thread
3
200
450 Open blueprint → CH4_S1 / 15 min Repair Thread Blueprint 02
Produces Repair Thread
1
2
340
770 Open blueprint → CH4_S2 / 15 min Repair Thread Blueprint 03
Produces Repair Thread
3
380
860 Open blueprint → CH2_S4 / 15 min Leech Contact Blueprint 01
Produces Leech Contact
1
2
230
520 Open blueprint → CH5_S2 / 15 min Leech Contact Blueprint 02
Produces Leech Contact
2
1
490
1100 Open blueprint → CH5_S3 / 15 min Leech Contact Blueprint 03
Produces Leech Contact
1
2
500
1130 Open blueprint → CH3_S4 / 10 min Barrier Pin Blueprint 01
Produces Barrier Pin
2
1
310
700 Open blueprint → CH6_S2 / 10 min Barrier Pin Blueprint 02
Produces Barrier Pin
1
2
630
1420 Open blueprint → CH6_S3 / 10 min Barrier Pin Blueprint 03
Produces Barrier Pin
1
1
1
650
1460 Open blueprint → CH5_S1 / 15 min Flash Capacitor Blueprint 01
Produces Flash Capacitor
1
1
1
480
1080 Open blueprint → CH8_S4 / 15 min Flash Capacitor Blueprint 02
Produces Flash Capacitor
1
1
1
1050
2360 Open blueprint → CH8_S5 / 15 min Flash Capacitor Blueprint 03
Produces Flash Capacitor
2
1
1090
2450 Open blueprint → CH5_S2 / 15 min Trauma Stitch Blueprint 01
Produces Trauma Stitch
1
1
1
490
1100 Open blueprint → CH8_S6 / 15 min Trauma Stitch Blueprint 02
Produces Trauma Stitch
1
1
1
1110
2500 Open blueprint → CH8_S1 / 15 min Trauma Stitch Blueprint 03
Produces Trauma Stitch
1
2
970
2180 Open blueprint → CH5_S3 / 15 min Rest Cycle Blueprint 01
Produces Rest Cycle
2
1
500
1130 Open blueprint → CH9_S2 / 15 min Rest Cycle Blueprint 02
Produces Rest Cycle
1
1
1
1220
2750 Open blueprint → CH9_S3 / 15 min Rest Cycle Blueprint 03
Produces Rest Cycle
1
2
1250
2810 Open blueprint → CH6_S1 / 20 min Siphon Tap Blueprint 01
Produces Siphon Tap
1
1
1
610
1370 Open blueprint → CH9_S4 / 20 min Siphon Tap Blueprint 02
Produces Siphon Tap
1
1
1
1260
2840 Open blueprint → CH9_S5 / 20 min Siphon Tap Blueprint 03
Produces Siphon Tap
1
2
1310
2950 Open blueprint → CH4_S1 / 15 min Charge Grain Blueprint 01
Produces Charge Grain
2
1
340
770 Open blueprint → CH7_S4 / 15 min Charge Grain Blueprint 02
Produces Charge Grain
3
830
1870 Open blueprint → CH7_S5 / 15 min Charge Grain Blueprint 03
Produces Charge Grain
2
1
850
1910 Open blueprint → CH4_S2 / 20 min Growth Node Blueprint 01
Produces Growth Node
2
1
380
860 Open blueprint → CH7_S6 / 20 min Growth Node Blueprint 02
Produces Growth Node
1
2
870
1960 Open blueprint → CH7_S1 / 20 min Growth Node Blueprint 03
Produces Growth Node
1
1
1
760
1710 Open blueprint → CH7_S1 / 20 min Needle Tip Blueprint 01
Produces Needle Tip
1
2
760
1710 Open blueprint → CH10_S1 / 20 min Needle Tip Blueprint 02
Produces Needle Tip
1
2
1440
3240 Open blueprint → CH6_S2 / 20 min Return Spark Blueprint 01
Produces Return Spark
1
1
1
630
1420 Open blueprint → CH10_S6 / 20 min Return Spark Blueprint 02
Produces Return Spark
1
1
1
1640
3690 Open blueprint → CH8_S1 / 20 min Impact Mesh Blueprint 01
Produces Impact Mesh
2
1
970
2180 Open blueprint → CH10_S2 / 20 min Impact Mesh Blueprint 02
Produces Impact Mesh
1
2
1470
3310 Open blueprint → CH3_S2 / 15 min Compact Chassis Blueprint 01
Produces Compact Chassis
1
1
1
280
630 Open blueprint → CH5_S4 / 15 min Compact Chassis Blueprint 02
Produces Compact Chassis
3
530
1190 Open blueprint → CH3_S4 / 90 min Titan Reservoir Blueprint 01
Produces Titan Reservoir
2
1
310
1380
3 Open blueprint → CH4_S3 / 110 min Citadel Core Blueprint 01
Produces Citadel Core
3
390
1970
3 Open blueprint → CH4_S5 / 95 min Razor Bus Blueprint 01
Produces Razor Bus
2
1
420
2290
3 Open blueprint → CH5_S3 / 115 min Siege Rail Blueprint 01
Produces Siege Rail
3
500
3030
3 Open blueprint → CH4_S4 / 125 min Vanguard Matrix Blueprint 01
Produces Vanguard Matrix
1
1
1
400
2100
3 Open blueprint → CH5_S2 / 150 min Champion Matrix Blueprint 01
Produces Champion Matrix
2
1
490
2870
3 Open blueprint → CH5_S4 / 140 min Symmetric Core Blueprint 01
Produces Symmetric Core
1
1
1
530
3310
3 Open blueprint → CH5_S5 / 145 min War Chassis Blueprint 01
Produces War Chassis
1
2
550
3550
3 Open blueprint → CH6_S1 / 150 min Bastion Loop Blueprint 01
Produces Bastion Loop
1
1
1
610
4060
3 Open blueprint → CH6_S2 / 155 min Blood Guard Blueprint 01
Produces Blood Guard
2
1
630
4320
3 Open blueprint → CH6_S5 / 155 min Renewing Aegis Blueprint 01
Produces Renewing Aegis
1
2
670
4990
3 Open blueprint → CH6_S3 / 160 min Vanguard Igniter Blueprint 01
Produces Vanguard Igniter
2
1
650
4580
3 Open blueprint → CH7_S5 / 165 min Reactive Bastion Blueprint 01
Produces Reactive Bastion
1
2
850
7180
3 Open blueprint → CH7_S4 / 165 min Restoration Engine Blueprint 01
Produces Restoration Engine
3
830
6850
3 Open blueprint → CH8_S5 / 170 min Hunter Engine Blueprint 01
Produces Hunter Engine
1
2
1090
10520
3 Open blueprint → CH9_S1 / 170 min Escalation Plate Blueprint 01
Produces Escalation Plate
1
2
1190
11960
3 Open blueprint → CH7_S6 / 175 min Evolving Shell Blueprint 01
Produces Evolving Shell
2
1
870
7530
3 Open blueprint → CH9_S2 / 175 min Rending Heart Blueprint 01
Produces Rending Heart
1
1
1
1220
12510
3 Open blueprint → CH8_S3 / 180 min Reprisal Heart Blueprint 01
Produces Reprisal Heart
1
2
1010
9340
3 Open blueprint → CH8_S4 / 180 min Phase Bastion Blueprint 01
Produces Phase Bastion
3
1050
9920
3 Open blueprint → CH7_S4 / 240 min Leviathan Core Blueprint 01
Produces Leviathan Core
3
1
830
9340
4 Open blueprint → CH5_S5 / 240 min Leviathan Core Blueprint 02
Produces Leviathan Core
3
1
550
4700
4 Open blueprint → CH6_S4 / 275 min Worldshell Core Blueprint 01
Produces Worldshell Core
4
660
6440
4 Open blueprint → CH8_S4 / 275 min Worldshell Core Blueprint 02
Produces Worldshell Core
3
1
1050
13700
4 Open blueprint → CH6_S5 / 255 min Sunfire Bus Blueprint 01
Produces Sunfire Bus
3
1
670
6730
4 Open blueprint → CH8_S5 / 255 min Sunfire Bus Blueprint 02
Produces Sunfire Bus
2
2
1090
14550
4 Open blueprint → CH7_S1 / 310 min Nova Rail Blueprint 01
Produces Nova Rail
4
760
7870
4 Open blueprint → CH8_S6 / 310 min Nova Rail Blueprint 02
Produces Nova Rail
3
1
1110
15150
4 Open blueprint → CH7_S2 / 340 min Paragon Matrix Blueprint 01
Produces Paragon Matrix
2
2
770
8200
4 Open blueprint → CH9_S2 / 340 min Paragon Matrix Blueprint 02
Produces Paragon Matrix
1
3
1220
17390
4 Open blueprint → CH7_S3 / 395 min Sovereign Matrix Blueprint 01
Produces Sovereign Matrix
1
3
810
8870
4 Open blueprint → CH9_S3 / 395 min Sovereign Matrix Blueprint 02
Produces Sovereign Matrix
4
1250
18190
4 Open blueprint → CH8_S1 / 360 min Eternal Bulwark Blueprint 01
Produces Eternal Bulwark
2
2
970
11790
4 Open blueprint → CH9_S4 / 360 min Eternal Bulwark Blueprint 02
Produces Eternal Bulwark
1
1
2
1260
18710
4 Open blueprint → CH8_S2 / 370 min Crimson Fortress Blueprint 01
Produces Crimson Fortress
1
2
1
1000
12450
4 Open blueprint → CH9_S5 / 370 min Crimson Fortress Blueprint 02
Produces Crimson Fortress
2
2
1310
19850
4 Open blueprint → CH8_S3 / 395 min Trinity Aegis Blueprint 01
Produces Trinity Aegis
2
1
1
1010
12880
4 Open blueprint → CH9_S6 / 395 min Trinity Aegis Blueprint 02
Produces Trinity Aegis
1
1
1
1
1340
20700
4 Open blueprint → CH8_S6 / 405 min First Strike Crown Blueprint 01
Produces First Strike Crown
2
1
1
1110
15150
4 Open blueprint → CH10_S5 / 405 min First Strike Crown Blueprint 02
Produces First Strike Crown
1
3
1550
26270
4 Open blueprint → CH9_S1 / 410 min Trauma Crown Blueprint 01
Produces Trauma Crown
1
2
1
1190
16600
4 Open blueprint → CH10_S6 / 410 min Trauma Crown Blueprint 02
Produces Trauma Crown
3
1
1640
28290
4 Open blueprint → CH10_S1 / 420 min Eternal Engine Blueprint 01
Produces Eternal Engine
1
3
1440
22680
4 Open blueprint → CH10_S2 / 420 min Eternal Engine Blueprint 02
Produces Eternal Engine
4
1470
23590
4 Open blueprint → CH10_S2 / 425 min Apex Predator Blueprint 01
Produces Apex Predator
2
1
1
1470
23590
4 Open blueprint → CH10_S3 / 425 min Apex Predator Blueprint 02
Produces Apex Predator
1
2
1
1500
24530
4 Open blueprint → CH9_S3 / 425 min Ascension Plate Blueprint 01
Produces Ascension Plate
1
1
2
1250
18190
4 Open blueprint → CH10_S1 / 425 min Ascension Plate Blueprint 02
Produces Ascension Plate
1
1
2
1440
22680
4 Open blueprint → CH10_S3 / 435 min Evolution Crown Blueprint 01
Produces Evolution Crown
1
1
2
1500
24530
4 Open blueprint → CH10_S4 / 435 min Evolution Crown Blueprint 02
Produces Evolution Crown
1
3
1530
25470
4 Open blueprint → CH9_S4 / 445 min Void Fang Blueprint 01
Produces Void Fang
1
2
1
1260
18710
4 Open blueprint → CH10_S4 / 455 min Reprisal Crown Blueprint 01
Produces Reprisal Crown
2
1
1
1530
25470
4 Open blueprint → CH9_S5 / 465 min Phase Crown Blueprint 01
Produces Phase Crown
1
3
1310
19850
4 Open blueprint → CH9_S6 / 470 min Barrier Crown Blueprint 01
Produces Barrier Crown
2
2
1340
20700
4 Open blueprint → CH10_S5 / 480 min Guardian Crown Blueprint 01
Produces Guardian Crown
2
2
1550
26270
4 Open blueprint → CH2_S2 / 30 min Fortified Core Blueprint 01
Produces Fortified Core
2
1
210
580
3 Open blueprint → CH4_S1 / 30 min Fortified Core Blueprint 02
Produces Fortified Core
1
1
1
340
1170
3 Open blueprint → CH2_S3 / 35 min Deep Reservoir Blueprint 01
Produces Deep Reservoir
1
2
220
630
3 Open blueprint → CH4_S2 / 35 min Deep Reservoir Blueprint 02
Produces Deep Reservoir
1
2
380
1350
3 Open blueprint → CH2_S4 / 30 min Assault Bus Blueprint 01
Produces Assault Bus
3
230
680
3 Open blueprint → CH5_S2 / 30 min Assault Bus Blueprint 02
Produces Assault Bus
2
1
490
1980
3 Open blueprint → CH3_S1 / 40 min Overclock Rail Blueprint 01
Produces Overclock Rail
2
1
270
820
3 Open blueprint → CH5_S3 / 40 min Overclock Rail Blueprint 02
Produces Overclock Rail
1
1
1
500
2080
3 Open blueprint → CH3_S2 / 40 min Combat Lattice Blueprint 01
Produces Combat Lattice
1
1
1
280
880
3 Open blueprint → CH6_S2 / 40 min Combat Lattice Blueprint 02
Produces Combat Lattice
1
2
630
2870
3 Open blueprint → CH3_S3 / 50 min Duel Lattice Blueprint 01
Produces Duel Lattice
1
1
1
290
940
3 Open blueprint → CH7_S2 / 50 min Duel Lattice Blueprint 02
Produces Duel Lattice
1
2
770
3890
3 Open blueprint → CH4_S2 / 45 min Bulwark Link Blueprint 01
Produces Bulwark Link
3
380
1350
3 Open blueprint → CH7_S3 / 45 min Bulwark Link Blueprint 02
Produces Bulwark Link
2
1
810
4170
3 Open blueprint → CH4_S3 / 45 min Renewal Loop Blueprint 01
Produces Renewal Loop
3
390
1420
3 Open blueprint → CH8_S2 / 45 min Renewal Loop Blueprint 02
Produces Renewal Loop
1
2
1000
5650
3 Open blueprint → CH6_S1 / 45 min Crimson Tap Blueprint 01
Produces Crimson Tap
1
2
610
2710
3 Open blueprint → CH3_S1 / 45 min Crimson Tap Blueprint 02
Produces Crimson Tap
3
270
820
3 Open blueprint → CH5_S1 / 45 min Aegis Coupler Blueprint 01
Produces Aegis Coupler
2
1
480
1900
3 Open blueprint → CH9_S1 / 45 min Aegis Coupler Blueprint 02
Produces Aegis Coupler
1
1
1
1190
7320
3 Open blueprint → CH1_S3 / 50 min Opening Surge Blueprint 01
Produces Opening Surge
1
1
1
160
410
3 Open blueprint → CH3_S3 / 50 min Opening Surge Blueprint 02
Produces Opening Surge
1
1
1
290
940
3 Open blueprint → CH8_S3 / 50 min Trauma Loop Blueprint 01
Produces Trauma Loop
1
1
1
1010
5810
3 Open blueprint → CH4_S4 / 50 min Trauma Loop Blueprint 02
Produces Trauma Loop
1
2
400
1500
3 Open blueprint → CH4_S5 / 50 min Recovery Cycle Blueprint 01
Produces Recovery Cycle
2
1
420
1620
3 Open blueprint → CH9_S6 / 50 min Recovery Cycle Blueprint 02
Produces Recovery Cycle
2
1
1340
8910
3 Open blueprint → CH5_S4 / 55 min Predator Tap Blueprint 01
Produces Predator Tap
1
1
1
530
2250
3 Open blueprint → CH10_S3 / 55 min Predator Tap Blueprint 02
Produces Predator Tap
1
2
1500
10430
3 Open blueprint → CH7_S2 / 50 min Pressure Cell Blueprint 01
Produces Pressure Cell
1
2
770
3890
3 Open blueprint → CH10_S4 / 50 min Pressure Cell Blueprint 02
Produces Pressure Cell
1
2
1530
10790
3 Open blueprint → CH7_S3 / 55 min Adaptive Node Blueprint 01
Produces Adaptive Node
2
1
810
4170
3 Open blueprint → CH5_S5 / 55 min Breach Needle Blueprint 01
Produces Breach Needle
2
1
550
2390
3 Open blueprint → CH6_S3 / 60 min Retaliation Coil Blueprint 01
Produces Retaliation Coil
1
1
1
650
3020
3 Open blueprint → CH8_S2 / 60 min Phase Joint Blueprint 01
Produces Phase Joint
3
1000
5650
3 Open blueprint → CH6_S4 / 50 min Heavy Chassis Blueprint 01
Produces Heavy Chassis
2
1
660
3140
3 Open blueprint → Nothing unlocked yet.
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